Large City: Räz Rehä Olz

Räz Rehä Olz

Räz Rehä Olz
Example Undermountain architecture.
StateHobben
ProvenceEkÿckyewl̄ärt Provence
RegionLeiris Moor
Founded1221
Community LeaderLord Apogata
Area82 km2 (32 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation8358 m (-15528 ft)
Average Yearly Precipitation102 cm/y (40 in/y)
Population19272
Population Density235 people per km2 (602 people per mi2)
Town AuraMysticism
Naming
Native nameRäz Rehä Olz
Pronunciation/kall/ /olz/
Direct Translation[maroon] [continent]
Translation[Not Yet Translated]

Räz Rehä Olz (/kall/ /olz/ [maroon] [continent]) is a subtropical Large City located in the Ekÿckyewl̄ärt Provence of the Hobben.

The name Räz Rehä Olz is derived from the Sylvin language, as Räz Rehä Olz was founded by Ambylus, who was culturaly Undermountain.

Climate

Räz Rehä Olz has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a pleasant 21°C (69°F). Räz Rehä Olz receives an average of 102 cm/y (40 in/y) of precipitation, most of which comes in the form of rain during the spring. Räz Rehä Olz covers an area of nearly 82 km2 (32 mi2), and an average elevation of 8358 m (-15528 ft) above sea level.

Overview

Räz Rehä Olz was founded durring the early 13th century in winter of the year 1221, by Ambylus. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Ambylus.

Räz Rehä Olz was built using the conventions of Undermountain durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Räz Rehä Olz is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Räz Rehä Olz is buildings are located arround a single crampt canals mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. The city's would-be-castle fortifications are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

A look around Räz Rehä Olz has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in Räz Rehä Olz long.

Civic Infrastructure

Räz Rehä Olz possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Räz Rehä Olz has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Räz Rehä Olz has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Räz Rehä Olz. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Räz Rehä Olz's parks.

Räz Rehä Olz has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Räz Rehä Olz.

Räz Rehä Olz has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Räz Rehä Olz has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Räz Rehä Olz has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Räz Rehä Olz has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Räz Rehä Olz has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Räz Rehä Olz has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Räz Rehä Olz has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Räz Rehä Olz's public wards, blessings, and other arcane systems.

Räz Rehä Olz has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Räz Rehä Olz possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Räz Rehä Olz's grid is powered by an arcane means.

Räz Rehä Olz possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Räz Rehä Olz has a first rate hospital which caters to anyone in need of long term medical care.

Räz Rehä Olz has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Räz Rehä Olz has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Räz Rehä Olz's natural decorations nor waterways.

Räz Rehä Olz has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Räz Rehä Olz has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Räz Rehä Olz has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Räz Rehä Olz's garrison was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

Due to the actions of local Kami, summer is short in Räz Rehä Olz.

The Spider, Scarlet (Tiny) near Räz Rehä Olz are known to be quite timid.

Räz Rehä Olz's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves sacrificing an animal to channel Mysticism energies of tier 2 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 37
  • Farmers: 62
  • Farm Laborer: 87
  • Hunters: 68
  • Milk Maids: 43
  • Ranchers: 24
  • Ranch Hands: 57
  • Shepherds: 53
    • Farmland: 77666 m2
    • Cattle and Similar Creatures: 4818
    • Poultry: 57816
    • Swine: 3854
    • Sheep: 192
    • Goats: 38
    • Horses, Mounts, and Beasts of Burden: 1927

Craftsmen

  • Arms and Toolmakers: 38
  • Blacksmiths: 41
  • Bookbinders: 25
  • Buckle-makers: 26
  • Cabinetmakers: 45
  • Candlemakers: 64
  • Carpenters: 67
  • Clothmakers: 53
  • Coach and Harness Makers: 21
  • Coopers: 53
  • Copper, Brass, Tin, Zinc, and Lead Workers: 28
  • Copyists: 18
  • Cutlers: 16
  • Fabricworkers: 45
  • Farrier: 124
  • Furriers: 12
  • Glassworkers: 66
  • Gunsmiths: 40
  • Harness-Makers: 18
  • Hatters: 36
  • Hosiery Workers: 14
  • Jewelers: 21
  • Leatherwrights: 50
  • Locksmiths: 19
  • Matchstick makers: 27
  • Musical Instrument Makers: 27
  • Painters, Structures and Fixtures: 23
  • Paper Workers: 28
  • Plasterers: 27
  • Pursemakers: 32
  • Roofers: 20
  • Ropemakers: 20
  • Rugmakers: 18
  • Saddlers: 37
  • Scabbardmakers: 44
  • Scalemakers: 20
  • Scientific, Surgical, and Optical Instrument Makers: 12
  • Sculptors, Structures and Fixtures: 18
  • Shoemakers: 18
  • Soap and Tallow Workers: 65
  • Tailors: 116
  • Tanners: 23
  • Upholsterers: 27
  • Watchmakers: 25
  • Weavers: 58
  • Whitesmiths: 15

Merchants

  • Adventuring Goods Retellers: 13
  • Arcana Sellers: 13
  • Beer-Sellers: 26
  • Booksellers: 30
  • Butchers: 47
  • Chandlers: 49
  • Chicken Butchers: 50
  • Entrepreneurs: 19
  • Fine Clothiers: 50
  • Fishmongers: 48
  • Florists: 12
  • Potion Sellers: 33
  • Resellers: 80
  • Spice Merchants: 25
  • Wine-sellers: 37
  • Wheelwright: 27
  • Woodsellers: 17

Service workers

  • Bakers: 120
  • Barbers: 94
  • Coachmen: 27
  • Cooks: 83
  • Doctors: 42
  • Gamekeepers: 30
  • Grooms: 16
  • Hairdressers: 62
  • Healers: 47
  • Housekeepers: 56
  • Housemaids: 113
  • House Stewards: 56
  • Inns: 18
  • Laundry maids: 36
  • Maidservants: 74
  • Nursery Maids: 34
  • Pastrycooks: 62
  • Restaurateur: 83
  • Tavern Keepers: 68

Specialized Laborer

  • Ashworkers: 28
  • Bleachers: 17
  • Chemical Workers: 11
  • Coal Heavers: 40
  • In-Town Couriers: 44
  • Long Haul Couriers: 44
  • Dockyard Workers: 40
  • Gas Workers: 9
  • Hay Merchants: 16
  • Leech Collectors: 48
  • Millers: 40
  • Miners: 48
  • Oilmen and Polishers: 30
  • Postmen: 44
  • Pure Finder: 24
  • Skinners: 55
  • Sugar Refiners: 11
  • Tosher: 30
  • Warehousemen: 66
  • Watercarriers: 39
  • Watermen, Bargemen, etc.: 55

Skilled Laborers

  • Accountants: 24
  • Alchemist: 30
  • Clerk: 39
  • Dentists: 18
  • Educators: 57
  • Engineers: 28
  • Gardeners: 18
  • Mages: 14
  • Plumbers: 20
  • Pharmacist: 23
  • Professors: 8
  • Scientists: 14
  • Wizards: 8

Civil Servants

  • Adventurers: 18
  • Bankers: 28
  • Civil Clerks: 43
  • Civic Iudex: 22
  • Consultants: 12
  • Exorcist: 44
  • Fixers: 22
  • Kami Clerk: 40
  • Landlords: 39
  • Lawyers: 23
  • Legend Keepers: 33
  • Militia Officers: 148
  • Monks, Monastic: 60
  • Monks, Civic: 62
  • Historian, Oral: 42
  • Historian, Textual: 22
  • Policemen, Sheriffs, etc.: 45
  • Priests: 96
  • Rangers: 26
  • Rat Catchers: 28
  • Scholars: 28
  • Spiritualist: 35
  • Slayers: 10
  • Storytellers: 78
  • Military Officers: 62

Cottage Industries

  • Brewers: 56
  • Comfort Services: 83
  • Enchanters: 21
  • Herbalists: 21
  • Jaminators: 68
  • Needleworkers: 71
  • Potters: 32
  • Preserve Makers: 53
  • Quilters: 27
  • Seamsters: 96
  • Spinners: 56
  • Tinker: 20
  • Weaver: 49

Artists

  • Actors: 19
  • Architects: 7
  • Bards: 30
  • Costumers: 11
  • Dancers: 22
  • Drafters: 12
  • Engravers: 15
  • Fine Furniture Carpenters: 9
  • Glaziers: 20
  • Inlayers: 19
  • Musicians: 60
  • Painters, Art: 9
  • Playwrights: 19
  • Sculptors, Art: 17
  • Wood Carvers: 64
  • Writers: 64

Produce Industries

  • Butter Churners: 71
  • Canners: 55
  • Cheesmakers: 62
  • Ice Merchants: 8
  • Millers: 37
  • Picklers: 33
  • Smokers: 25
  • Stockmakers: 21
  • Tobacconists: 31
  • Tallowmakers: 43

7273 of Räz Rehä Olz's population work within a Foundational Occupation.

10843 of Räz Rehä Olz's population do not work in a formal occupation, but do contribute to the local economy. 1156 (6%) are noncontributers.

Points of Interest

Due to a magical anomaly, Räz Rehä Olz is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

In time immemorial, reportedly some time during the early 2nd century the Kami spared the town from an attack. One of Räz Rehä Olz's local festivals commemorates this miracle.

History